沉浸式建筑环境的神经建筑学视角

IF 0.1 0 HUMANITIES, MULTIDISCIPLINARY
Esen Gökçe Özdamar
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引用次数: 2

摘要

随着数字和沉浸式建筑装置和增强现实应用产生新的感觉,新的数字维度和边界创造了我们对建筑环境的新看法。作为沉浸式环境的数字建筑装置使数据可见和有形,并将数据作为体验流提供访问。就像Refik Anadol, TeamLab或Universal Everything的作品一样,数字建筑装置指向一种神经建筑和神经现象学的氛围,指的是对人类体验的理解和测量,以及空间如何影响人们以及他们在给定环境中的行为。屏幕的客观性使观众能够通过屏幕进行观察,而屏幕作为一个矛盾的物体提供了一个超越其物质性阴影的物理界面,改变了观众的环境感知。因此,本文探讨了揭示建筑空间边界的数字建筑环境,并特别考虑了神经美学。在这些数据驱动的环境中,人体处于多模态感知的中心。因此,这些环境打开了理解建筑边界的大门,并邀请观众探索艺术与建筑的边界,这些边界在数字环境中已经成为融合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A neuroarchitectural perspective to immersive architectural environments
As digital and immersive architectural installations and augmented reality applications generate new sensations, new digital dimensions and boundaries create new perceptions of our built environment. Digital architectural installations as immersive environments make data visible and tangible and give access to data as an experiential flow. Like the works of Refik Anadol, TeamLab or Universal Everything, digital architectural installations point to a neuroarchitectural and neurophenomenological atmosphere that refers to the understanding and measurement of embodied human experience, and how spaces affect people and how they behave in a given setting. The objectivity of the screen allows viewers to observe through screens, and the screen as an ambivalent object provides a physical interface that transcends the shadow of its materiality, transforming the viewer’s environmental perception. Therefore, this article examines digital architectural environments that reveal the boundaries of architectural space, with particular consideration given to neuroaesthetics. In these data-driven environments, the human body is at the centre of multimodal perception. Therefore, these environments open the door to understanding the boundaries of architecture and invite the viewers to explore the boundaries of art and architecture that have become a fusion in the digital environment.
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来源期刊
Technoetic Arts
Technoetic Arts HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.60
自引率
0.00%
发文量
11
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