沉浸式虚拟现实与语义具体化会话代理的全纳学习:自闭症儿童个案研究

IF 1.2 3区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Yoselie Alvarado, Roberto Guerrero, Francisco Serón
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引用次数: 0

摘要

联合国2030年议程中的可持续发展目标4侧重于确保包容和公平的优质教育,并为所有人提供终身学习机会。全纳教育是可持续发展目标4的关键组成部分,辅助技术是实现这一目标的关键因素。在此背景下,本文介绍了一种具有会话技能的沉浸式虚拟现实系统的开发,用于包容性学习过程。这项工作的想法是提供一种辅助技术,以更包容的方式激励、教育和培训残疾学生。为了提高用户体验,系统采用自然语言处理技术,通过语义具体化的会话代理,在类似洞穴的沉浸式环境中工作。这项工作强调了辅助技术可以促进残疾学生的教育、心理和社会效益。辅助技术的使用可以促进学术参与和社会参与,从心理学的角度来看是变革性的。以自闭症儿童为对象进行的案例研究显示,该系统作为教学辅助技术取得了令人鼓舞的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Inclusive Learning through Immersive Virtual Reality and Semantic Embodied Conversational Agent: A case study in children with autism
Sustainable Development Goal 4 from the United Nations 2030 Agenda, focus on ensuring inclusive and equitable quality education and promoting lifelong learning opportunities for all. Inclusive education is a key component of sustainable development goal 4, and assistive technology is a critical factor in achieving it. In this context, this paper introduces the development of an immersive virtual reality system with conversational skills for inclusive learning processes. The idea of this work is to provide an assistive technology to motivate, educate, and train students with disabilities in a more inclusive way. In order to improve the user experience, the system was developed to work in a CAVE-like immersive environment using Natural Language Processing through a Semantic Embodied Conversational Agent. This work highlights that assistive technology can promote educational, psychological, and social benefits for students with disabilities. The use of assistive technology can enable academic engagement and social participation and be transformative from a psychological perspective. A case study was conducted on children with autism, which showed encouraging results of the system as an assistive technology for teaching and learning.
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来源期刊
Journal of Computer Science and Technology
Journal of Computer Science and Technology 工程技术-计算机:软件工程
CiteScore
4.00
自引率
0.00%
发文量
2255
审稿时长
9.8 months
期刊介绍: Journal of Computer Science and Technology (JCST), the first English language journal in the computer field published in China, is an international forum for scientists and engineers involved in all aspects of computer science and technology to publish high quality and refereed papers. Papers reporting original research and innovative applications from all parts of the world are welcome. Papers for publication in the journal are selected through rigorous peer review, to ensure originality, timeliness, relevance, and readability. While the journal emphasizes the publication of previously unpublished materials, selected conference papers with exceptional merit that require wider exposure are, at the discretion of the editors, also published, provided they meet the journal''s peer review standards. The journal also seeks clearly written survey and review articles from experts in the field, to promote insightful understanding of the state-of-the-art and technology trends. Topics covered by Journal of Computer Science and Technology include but are not limited to: -Computer Architecture and Systems -Artificial Intelligence and Pattern Recognition -Computer Networks and Distributed Computing -Computer Graphics and Multimedia -Software Systems -Data Management and Data Mining -Theory and Algorithms -Emerging Areas
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