Sukun Li, A. Leider, Meikang Qiu, Keke Gai, Meiqin Liu
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Brain-Based Computer Interfaces in Virtual Reality
Virtual Reality (VR) research is accelerating the development of inexpensive real-time Brain Computer Interface (BCI). Hardware improvements that increase the capability of Virtual Reality displays and Brain Computer wearable sensors have made possible several new software frameworks for developers to use and create applications combining BCI and VR. It also enables multiple sensory pathways for communications with a larger sized data to users' brains. The intersections of these two research paths are accelerating both fields and will drive the needs for an energy-aware infrastructure to support the wider local bandwidth demands in the mobile cloud. In this paper, we complete a survey on BCI in VR from various perspectives, including Electroencephalogram (EEG)-based BCI models, machine learning, and current active platforms. Based on our investigations, the main findings of this survey highlights three major development trends of BCI, which are entertainment, VR, and cloud computing.