{"title":"用于虚拟现实应用的彩色顺序硅微显示器的电子学开发","authors":"P. Cheng, H.C. Huang","doi":"10.1109/ASID.1999.762774","DOIUrl":null,"url":null,"abstract":"We have developed a highly integrated liquid-crystal-on-silicon microdisplay for virtual reality applications. The silicon panel was designed and fabricated by a custom 0.5 /spl mu/m 3-metal CMOS technology with 704/spl times/576 pixels. We further utilized a field programmable gate array (FPGA) as an application specific integrated circuit to implement a color sequential technique. Image scaling was also applied to linearly expand VGA, NTSC and PAL images in order to fill the whole display panel. As a result, we were able to display VGA, NTSC and PAL videos by the same display system. This compact microdisplay system can lead to a variety of virtual reality applications.","PeriodicalId":170859,"journal":{"name":"Proceedings of 5th Asian Symposium on Information Display. ASID '99 (IEEE Cat. No.99EX291)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Electronics development of color sequential silicon microdisplay for virtual reality applications\",\"authors\":\"P. Cheng, H.C. Huang\",\"doi\":\"10.1109/ASID.1999.762774\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We have developed a highly integrated liquid-crystal-on-silicon microdisplay for virtual reality applications. The silicon panel was designed and fabricated by a custom 0.5 /spl mu/m 3-metal CMOS technology with 704/spl times/576 pixels. We further utilized a field programmable gate array (FPGA) as an application specific integrated circuit to implement a color sequential technique. Image scaling was also applied to linearly expand VGA, NTSC and PAL images in order to fill the whole display panel. As a result, we were able to display VGA, NTSC and PAL videos by the same display system. This compact microdisplay system can lead to a variety of virtual reality applications.\",\"PeriodicalId\":170859,\"journal\":{\"name\":\"Proceedings of 5th Asian Symposium on Information Display. ASID '99 (IEEE Cat. No.99EX291)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-03-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 5th Asian Symposium on Information Display. ASID '99 (IEEE Cat. No.99EX291)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ASID.1999.762774\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 5th Asian Symposium on Information Display. ASID '99 (IEEE Cat. No.99EX291)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASID.1999.762774","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Electronics development of color sequential silicon microdisplay for virtual reality applications
We have developed a highly integrated liquid-crystal-on-silicon microdisplay for virtual reality applications. The silicon panel was designed and fabricated by a custom 0.5 /spl mu/m 3-metal CMOS technology with 704/spl times/576 pixels. We further utilized a field programmable gate array (FPGA) as an application specific integrated circuit to implement a color sequential technique. Image scaling was also applied to linearly expand VGA, NTSC and PAL images in order to fill the whole display panel. As a result, we were able to display VGA, NTSC and PAL videos by the same display system. This compact microdisplay system can lead to a variety of virtual reality applications.