分布式多视图编码中的关键视图选择

Thomas Maugey, G. Petrazzuoli, P. Frossard, Marco Cagnazzo, B. Pesquet-Popescu
{"title":"分布式多视图编码中的关键视图选择","authors":"Thomas Maugey, G. Petrazzuoli, P. Frossard, Marco Cagnazzo, B. Pesquet-Popescu","doi":"10.1109/VCIP.2014.7051612","DOIUrl":null,"url":null,"abstract":"Multiview image and video systems with large number of views lead to new problems in data representation, transmission and user interaction. In order to reduce the data volumes, most distributed multiview coding schemes exploit the inter-view redundancies at the decoder side, using view synthesis from key views. In the situation where many views are considered, the two following questions become fundamental: i) how many key views have to be chosen for keeping a good reconstruction quality with reasonable coding cost? ii) where to place them optimally in the multiview sequences? We propose in this paper an algorithm for selecting the key views in a distributed multiview coding scheme. Based on a novel metric for the correlation between the views, we formulate an optimization problem for the positioning of the key views such that both the distortion of the reconstruction and the coding rate cost are effectively minimized. We then propose a new optimization strategy based on shortest path algorithm that permits to determine both the optimal number of key views and their positions in the image set. We experimentally validate our solution in a practical distributed multiview coding system and we show that considering the 3D scene geometry in the key view positioning brings significant rate-distortion improvements compared to distance-based key view selection as it is commonly done in the literature.","PeriodicalId":166978,"journal":{"name":"2014 IEEE Visual Communications and Image Processing Conference","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Key view selection in distributed multiview coding\",\"authors\":\"Thomas Maugey, G. Petrazzuoli, P. Frossard, Marco Cagnazzo, B. Pesquet-Popescu\",\"doi\":\"10.1109/VCIP.2014.7051612\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Multiview image and video systems with large number of views lead to new problems in data representation, transmission and user interaction. In order to reduce the data volumes, most distributed multiview coding schemes exploit the inter-view redundancies at the decoder side, using view synthesis from key views. In the situation where many views are considered, the two following questions become fundamental: i) how many key views have to be chosen for keeping a good reconstruction quality with reasonable coding cost? ii) where to place them optimally in the multiview sequences? We propose in this paper an algorithm for selecting the key views in a distributed multiview coding scheme. Based on a novel metric for the correlation between the views, we formulate an optimization problem for the positioning of the key views such that both the distortion of the reconstruction and the coding rate cost are effectively minimized. We then propose a new optimization strategy based on shortest path algorithm that permits to determine both the optimal number of key views and their positions in the image set. We experimentally validate our solution in a practical distributed multiview coding system and we show that considering the 3D scene geometry in the key view positioning brings significant rate-distortion improvements compared to distance-based key view selection as it is commonly done in the literature.\",\"PeriodicalId\":166978,\"journal\":{\"name\":\"2014 IEEE Visual Communications and Image Processing Conference\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE Visual Communications and Image Processing Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VCIP.2014.7051612\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE Visual Communications and Image Processing Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VCIP.2014.7051612","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

摘要

视点多的多视点图像视频系统在数据表示、传输和用户交互等方面带来了新的问题。为了减少数据量,大多数分布式多视图编码方案利用解码器侧的视图间冗余,使用关键视图的视图合成。在考虑许多视图的情况下,以下两个问题变得至关重要:i)为了在合理的编码成本下保持良好的重构质量,必须选择多少个关键视图?Ii)在多视图序列中放置它们的最佳位置?本文提出了一种在分布式多视图编码方案中选择关键视图的算法。基于一种新的视图之间的相关性度量,我们提出了一个关键视图定位的优化问题,从而有效地降低了重构失真和编码率成本。然后,我们提出了一种新的基于最短路径算法的优化策略,该策略允许确定关键视图的最佳数量及其在图像集中的位置。我们在一个实际的分布式多视图编码系统中实验验证了我们的解决方案,并且我们表明,与文献中常用的基于距离的关键视图选择相比,在关键视图定位中考虑3D场景几何可以显著改善率失真。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Key view selection in distributed multiview coding
Multiview image and video systems with large number of views lead to new problems in data representation, transmission and user interaction. In order to reduce the data volumes, most distributed multiview coding schemes exploit the inter-view redundancies at the decoder side, using view synthesis from key views. In the situation where many views are considered, the two following questions become fundamental: i) how many key views have to be chosen for keeping a good reconstruction quality with reasonable coding cost? ii) where to place them optimally in the multiview sequences? We propose in this paper an algorithm for selecting the key views in a distributed multiview coding scheme. Based on a novel metric for the correlation between the views, we formulate an optimization problem for the positioning of the key views such that both the distortion of the reconstruction and the coding rate cost are effectively minimized. We then propose a new optimization strategy based on shortest path algorithm that permits to determine both the optimal number of key views and their positions in the image set. We experimentally validate our solution in a practical distributed multiview coding system and we show that considering the 3D scene geometry in the key view positioning brings significant rate-distortion improvements compared to distance-based key view selection as it is commonly done in the literature.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信