跨学科合作与教师三维互动虚拟培训需求的建立

A. Delamarre, Stephanie J. Lunn, Cédric Buche, E. Shernoff, S. Frazier, C. Lisetti
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引用次数: 1

摘要

基于模拟的培训系统在许多领域都被证明是有效的,既可以促进技能的学习,也可以将这些知识应用到现实生活中。尽管难以管理学生在课堂上的破坏性行为已被确定为教师离职的主要原因之一,但只有少数虚拟培训环境专注于为教师提供培训,并且仍然没有明确的方法来设计,实施和评估。在本文中,我们讨论了一个由计算机科学和教育研究人员组成的跨学科团队所采用的方法,该团队涉及开发基于web的3D交互式虚拟教师培训环境(IVT-T)的四个迭代,日益复杂的原型中的第一个。IVT-T模拟学生的破坏性行为,教师可以在3D虚拟教室中与之互动,为教师提供管理课堂的实践,以及对其课堂行为管理技能的反馈和反思机会。我们目前描述了我们为推导IVT-T 1.0的主要系统需求而进行的过程(该系统仍在发展中),这导致了我们对一般需求的建议,以及我们为最终系统的成功实施确定的下一个生命周期步骤。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interdisciplinary Collaboration and Establishment of Requirements for a 3D Interactive Virtual Training for Teachers
Simulation-based training systems have proven effective in a variety of domains, both for facilitating the learning of skills as well for applying this knowledge to real life. Although difficulties managing students' disruptive behavior in classrooms has been identified as one of the main causes of teachers' turnover, only a handful of virtual training environments have focused on providing training to teachers, and still no clear methodologies exist for their design, their implementation, nor their evaluation. In this article we discuss the methodologies employed by an interdisciplinary team of computer science and education researchers involved the development of the first of four iterative, increasingly sophisticated, prototypes of a web-based 3D Interactive Virtual Training Environment for Teachers (IVT-T). IVT-T simulates students with disruptive behaviors that teachers can interact with in a 3D virtual classroom, which provides teachers practice in managing classrooms, as well as feedback and reflection opportunities about their classroom behavior management skills. We currently describe the processes we conducted to derive the main system requirements for IVT-T 1.0 (the system is still evolving), which led to our suggestions for general requirements, in addition to the next lifecycle steps we identified for the successful implementation of the final system.
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