利用声音的皮层表征来操纵音高和音色

D. Zotkin, S. Shamma, Powen Ru, R. Duraiswami, L. Davis
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引用次数: 4

摘要

人对耳朵上的声音接收器进行信号处理,将信号沿强度、音高和音色维度分开。传统的基于傅里叶的信号处理虽然具有快速的算法,但不能很容易地按照这些属性表示信号。在本文中,我们使用皮质表征来表示被操纵的声音。我们简要概述了获取、处理和反转声音皮层表征的算法,并分别描述了处理信号音高和音色的算法。这些算法首先被用于制造吉他和小号之间的乐器的声音。讨论了在听觉用户界面中创建最大可分离声音的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pitch and timbre manipulations using cortical representation of sound
The sound receiver at the ears is processed by humans using signal processing that separate the signal along intensity, pitch and timbre dimensions. Conventional Fourier-based signal processing, while endowed with fast algorithms, is unable to easily represent signal along these attributes. In this paper we use a cortical representation to represent the manipulate sound. We briefly overview algorithms for obtaining, manipulating and inverting cortical representation of sound and describe algorithms for manipulating signal pitch and timbre separately. The algorithms are first used to create sound of an instrument between a guitar and a trumpet. Applications to creating maximally separable sounds in auditory user interfaces are discussed.
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