基于贝叶斯的人类活动场景生成方法

Yunsick Sung, A. Helal, Jaewoong Lee, Kyungeun Cho
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引用次数: 4

摘要

新兴的智能空间应用越来越依赖于识别人类活动的能力。然而,由于缺乏测试和验证所需的数据,活动识别研究受到了挑战和放缓。在现实世界的部署中通过现场试验收集数据通常非常昂贵和复杂。对人类受试者使用的合法限制也使收集的数据集比期望的要小得多。为了解决这一挑战,我们提出了一种场景生成方法,其中使用一小组场景来生成新的相关和现实的场景,从而增加活动识别验证所需的测试数据基础。现有的生成场景的方法通常关注场景的结构和复杂性,与此不同,我们提出了一种基于贝叶斯的方法,该方法通过学习少量收集数据集的随机特征来生成具有相似特征的其他场景。我们的方法是多产的,可以以可承受的成本生成具有高度真实感的庞大数据集。采用基于viterbi的算法和一个真实数据集的案例研究验证了该方法的有效性。验证实验证实,生成的数据集与真实数据集具有高度相似的随机特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bayesian-based scenario generation method for human activities
Emerging smart space applications are increasingly relying on capabilities for recognizing human activities. Activity recognition research is however challenged and slowed by the lack of data necessary for testing and validation. Collecting data through live-in trials in real world deployments is often very expensive and complicated. Legitimate limitations on the use of human subjects also renders a much smaller dataset than desired to be collected. To address this challenge, we propose a scenario generation approach in which a small set of scenarios is used to generate new relevant and realistic scenarios, and hence increase the base of testing data needed for activity recognition validation. Unlike existing methods for generating scenarios, which usually focus on scenario structure and complexity, we propose a Bayesian-based approach that learns the stochastic characteristics of a small number of collected datasets to generate additional scenarios of similar characteristics. Our approach is prolific and can generate enormous datasets with high degree of realism at affordable cost. The proposed approach is validated using a Viterbi-based algorithm and a real dataset case study. The validation experiment confirms that the generated dataset has highly similar stochastic characteristics as that of the real dataset.
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