一种基于模型的探究方法,用于探索捕食系统的系统动力学和建模方面

Tasos Hovardas, Z. Zacharia
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引用次数: 1

摘要

本文的目的是展示基于模型的探究方法如何支持学生对捕食系统和认知技能的概念性理解的发展。在此过程中,我们开发了一系列活动,其中包括三个科学探究周期。第一个循环包括玩一个捕食者-猎物系统的角色扮演游戏,而第二个循环包括在计算机上开发和运行一个捕食者-猎物系统的模型(即模拟)。第三个周期紧随前两个周期的制定之后,它涉及将角色扮演游戏与计算机模拟进行比较,试图确定在前两个周期中应用的建模过程和系统动力学方面的差异,以及在捕食系统的背景下识别和讨论与科学性质相关的问题。整个方法是为高中学生设计的,但经过一些调整,它也可以用于初中教育,甚至小学的最后一年级。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A model-based inquiry approach to explore system dynamics and modeling aspects of the prey-predator system
The purpose of this paper is to present how a model-based inquiry approach could support the development of students' conceptual understanding about the prey-predator system and cognitive skills. In so doing, we developed a sequence of activities, which involve three cycles of scientific inquiry. The first cycle involves, among others, playing a role-playing game of a prey-predator system, whereas the second cycle involves developing and running a model (i.e., a simulation) of the prey-predator system on a computer. The third cycle follows after the enactment of the first two cycles and it involves comparing the role-playing game to the computer simulation, in an attempt to identify differences concerning the modelling process and system dynamics applied in each of the former two cycles, as well as to identify and discuss nature-of-science related issues within the context of the prey-predator system. The whole approach has been designed for upper secondary school students, but with some adaptations it could also be used for lower secondary education or even the last grades of the primary school.
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