基于二维梯度插值的三维人脸模型背部重建

W. Luo
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引用次数: 0

摘要

最近3D传感技术的发展使得许多面向消费者的3D相机,如Kinect, IPhoneX上的TrueDepth相机等出现。这些相机比传统的和专业的3D扫描设备便宜得多,因此消费者可以很容易地获得它们。然而,消费级3D扫描应用带来了一系列新的挑战。其中一个挑战是消费者很难通过自我扫描获得全头部模型。本文提出的算法是基于梯度填充法重建三维人体后头模型。由于缺乏相关研究,具体来说,在三维尺度下修复大的孔洞没有额外的信息,通过将三维模型投影到球面空间,将问题迁移到二维尺度。然后通过梯度插值计算后头部各位置的深度值。该算法简单有效,可在数秒内重建模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reconstruct the Back of 3D Face Model Using 2D Gradient Based Interpolation
The recent development of 3D sensing technology enables a number of consumer facing 3D cameras, such as Kinect, TrueDepth camera on IPhoneX etc., emerge. These cameras are much cheaper than conventional and professional 3D scanning devices, and thus they can be acquired by consumers easily. However, consumer 3D scanning applications bring a new set of challenges. One of the challenges is that it is difficult for consumers to obtain the full head model by self-scanning. The proposed algorithm in this paper aims at reconstructing 3D human back head model based on gradient filling method. Due to the lack of related researches, to be more specific, repairing large holes without extra information in the 3D scale, the problem is migrated to 2D scale by projecting 3D model to a spherical space. Then the depth value at each position in back head is calculated via gradient interpolation. The algorithm is simple and effective and it can reconstruct a model within seconds.
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