体育互动技术的设计空间

D. Postma, R. V. Delden, J. Koekoek, Wytse Walinga, I. Hilvoorde, B. Beijnum, F. Salim, D. Reidsma
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引用次数: 5

摘要

在这本专著中,我们介绍了一种新的、系统的体育互动技术(Sports ITech)分类法,它定义了该领域现有和未来工作的设计空间。我们在我们对体育科学和体育实践,体育目标结果和影响它们的潜在因素,以及体育技术在支持体育科学和实践方面所起的作用的看法的背景下设置了分类法。在这种情况下,我们系统地构建和说明了体育科技设计空间的分类,作为体育技术的子领域,特别注意充分包含来自体育的知识
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Design Space of Sports Interaction Technology
With this monograph we introduce a new, systematic taxonomy of Sports Interaction Technology (Sports ITech) that defines a design space of existing and future work in this domain. We set the taxonomy in a context of our view on sport science and sports practice, target outcomes of sports and the underlying factors influencing them, and the role that sports technology plays to support sports science and practice. In that setting we systematically build and illus-trate a taxonomy for the design space for Sports ITech as a sub-area of sports technologies, with specific attention for the adequate inclusion of knowledge from the sports
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