一种自适应智能的数字游戏家长控制系统

Clark Ren, Yu Sun, Fangyan Zhang
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引用次数: 0

摘要

随着越来越多的学生可以使用电脑来帮助他们学习,他们也可以使用可以玩游戏的机器,这可能会对学生的学习成绩产生负面影响。然而,玩电子游戏是否也能对学生的学习成绩产生积极影响也存在争议。为了解决双方的争论,我们可以创造一款应用,限制学生玩游戏的时间,同时又不完全剥夺学生玩游戏的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Adaptive and Smart System for Parental Control on Digital Games
As more and more students get access to computers to aid them in their studies, they also gain access to machines that can play games, which can negatively affect a student's academic performance. However, it is also debated that playing video games could also positively affect a student’s academic performance. In order to address both sides of the argument, we can create an app that limits the amount of time a student has to play games while not completely removing the ability for students to play games.
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