虚拟球场训练:基于虚拟现实的篮球战术训练

Wan-Lun Tsai, Ming-Fen Chung, Tse-Yu Pan, Min-Chun Hu
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引用次数: 16

摘要

本文提出了一种基于多媒体和虚拟现实技术的篮球战术训练系统,以提高战术学习的有效性和体验性。开发了一种基于平板电脑的数字战术板(2D BTB),用于绘制、选择或搜索目标进攻战术。然后将目标战术的2D球员轨迹立即转换为3D球员动画,为体验和练习目标篮球战术提供虚拟现实内容。通过VR环境,学习者可以生动地体验战术是如何在全局视图或从特定玩家的观看方向执行的。根据目标进攻战术和学习者的头部姿势,在虚拟现实系统中呈现篮球战术动作指导和虚拟防守者。我们还设计了一个实验过程来验证所提出的VR训练系统不仅使学习者更像是在真正的篮球比赛中打球,而且提高了学习新篮球战术的效率和效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Train in Virtual Court: Basketball Tactic Training via Virtual Reality
In this paper, we present a basketball tactic training system based on multimedia and virtual reality (VR) technologies to improve the effectiveness and experience of tactic learning. A tablet-based digital tactic board (2D BTB) is developed to draw, select, or search for a target offensive tactic. The 2D player trajectories of the target tactic are then converted into 3D player animation immediately to provide virtual reality content for experiencing and practicing the target basketball tactic. Through the VR environment, the learner can vividly experience how a tactic is executed in a global view or from a specific player's viewing direction. The basketball tactic movement guidance and virtual defenders are rendered in our VR system according to the target offensive tactic and the learner's head pose. We also design an experimental process to validate that the proposed VR training system not only makes the learner feel more like playing in a real basketball game but also improves the efficiency and effectiveness of learning new basketball tactics.
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