玩家还没有准备好101:在虚拟世界中组织混合模式事件的教程

Kirill A. Shatilov, A. Alhilal, Tristan Braud, Lik-Hang Lee, Pengyuan Zhou, Pan Hui
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引用次数: 0

摘要

当学术界试图定义和实验虚拟世界时,企业和机构试图在虚拟世界中建立自己的代表。许多教育机构建立了元校园,并将在线课程转移到虚拟环境中,而不仅仅是简单的视频会议。本文描述了我们构建大学元宇宙的经验,强调了我们在两个主要事件中遇到的技术、人力和组织挑战。考虑到基于web的虚拟世界中的实时通信和可扩展性问题,我们还对虚拟现实(VR)平台中的视频流进行了分析:Meta的Workroom, Spatial和Mozilla Hubs。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse
While the academic community tries to define and experiment with the metaverse, businesses and institutions seek to build their representation in the metaverse. Many educational institutions build meta-campuses and move online classes into virtual environments beyond simple videoconferencing. This paper describes our experience building a university metaverse, highlighting the technical, human, and organisational challenges we have encountered through two major events. Considering the issue of real-time communication and scalability in the web-based metaverse, we also present an analysis of video streaming in virtual reality (VR) platforms: Meta's Workroom, Spatial, and Mozilla Hubs.
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