一种MPEG视频无损平滑算法

S. Lam, Simon Chow, David K. Y. Yau
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引用次数: 151

摘要

帧间压缩技术,例如在MPEG视频中使用的技术,产生编码的比特流,其中图像大小相差10倍或更多。因此,需要缓冲来减少编码器输出从一张图片到下一张图片的(平滑)速率波动;如果没有平滑,承载此类视频流量的网络的性能将受到不利影响。为了缓解网络拥塞或防止缓冲区溢出,已经提出了各种控制VBR编码器输出速率的技术。然而,这些技术中的大多数都是有损的,只能作为最后的手段使用。本文设计并实现了一种无损平滑算法。该算法的特征是三个参数:D(延迟界),K(已知大小的图片数量)和H(向前看间隔)。我们给出了一个定理,保证当K≥1时,算法找到一个满足延迟界的解。(虽然算法和定理是由MPEG视频激发的,但它们一般适用于压缩视频的平滑处理)。为了研究该算法的性能特征,我们利用四个MPEG视频序列的统计数据进行了大量的实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An algorithm for lossless smoothing of MPEG video
Interframe compression techniques, such as those used in MPEG video, give rise to a coded bit stream where picture sizes differ by a factor of 10 or more. As a result, buffering is needed to reduce (smooth) rate fluctuations of encoder output from one picture to the next; without smoothing, the performance of networks that carry such video traffic would be adversely affected. Various techniques have been suggested for controlling the output rate of a VBR encoder to alleviate network congestion or prevent buffer overflow. Most of these techniques, however, are lossy, and should be used only as a last resort. In this paper, we design and specify an algorithm for lossless smoothing. The algorithm is characterized by three parameters: D (delay bound), K (number of pictures with known sizes), and H (lookahead interval). We present a theorem which guarantees that, if K ≥ 1, the algorithm finds a solution that satisfies the delay bound. (Although the algorithm and theorem were motivated by MPEG video, they are applicable to the smoothing of compressed video in general). To study performance characteristics of the algorithm, we conducted a large number of experiments using statistics from four MPEG video sequences.
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