运用单词匹配游戏提高学生对€™词汇的掌握,对一年级学生的SMP圣佩特罗斯梅兰进行了分析

Veronika Matondang, Erikson Saragih, Novalina Sembiring
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引用次数: 0

摘要

本研究以圣佩特鲁斯棉兰中学一年级学生为对象,以最简单的方式提高学生的词汇掌握能力。在进行本研究时,研究者使用课堂行动研究(CAR)作为研究方法。本研究分为两个周期,每个周期包括四个步骤,分别是计划、行动、观察和反思。每个周期进行三次会议,所以研究员进行了六次会议,为期一个月零三周。数据采用定性和定量两种形式。对学习教学过程中的定性数据进行分析。定量数据是统计学生在测试前和测试后的成绩。学生们的反应表明,他们对通过单词匹配游戏学习词汇很感兴趣。此外,学生在测试前和测试后的成绩都有了明显的提高。学生前测平均成绩提高49.03%,第一周期形成性测试平均成绩提高73%,后测结束程序平均成绩提高77.84%。从这个结果,研究者得出结论,使用圣佩特拉斯棉兰中学一年级学生的单词匹配游戏可以提高学生的词汇掌握能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
THE USE OF WORDS MATCHING GAME TO IMPROVE STUDENTS’ VOCABULARY MASTERY OF THE FIRST GRADE STUDENTS OF SMP SANTO PETRUS MEDAN
This research is conducted in order to improve students’ vocabulary mastery in the easiest way through using words matching game of the first grade students of SMP Santo Petrus Medan. In conducting this research, the researcher used Classroom Action Research (CAR) as the method of research. This research consisted of two cycles and each cycle consisted of four steps, they were planning, action, observation and reflecting. Each cycle was conducted in three meetings, so the researcher conducted this researcher in six meetings for one month and three weeks. The data were in the form of qualitative and quantitative data. The qualitative data was analyzed the learning teaching process. The quantitative data was to count the students’ score in pre-test and post-test. The students’ responses showed that they were interested in learning vocabulary through words matching game. Morever, the students’ achievements in pre-test and post-test showed a significant improvement. The students’ average score in pre-test was 49.03%, the average score in formative test in cycle 1 was 73%, and the average score in post-test end program improved about 77.84%. From this result, the researcher concluded that using words matching game of the first grade students of SMP Santo Petrus Medan can improve students’ vocabulary mastery.
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