基于映射树的虚拟网络嵌入算法

G. Wang, Zhenmin Zhao, Zhaoming Lu, Yi Tong, X. Wen
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引用次数: 9

摘要

网络虚拟化通过共享可用资源,使多个虚拟网络(VNs)在同一个基板网络(SN)上共存。虚拟网络嵌入(VNE)在构建虚拟网络中起着重要的作用。本文提出了一种基于节点映射阶段映射树的虚拟网络映射算法。映射树是由虚拟网络转换而来的一种简化的虚拟网络拓扑结构,用来描述虚拟节点之间的层次关系。在我们的算法中,映射树中通过虚拟链路直接连接的不同虚拟节点,只要该节点的可用资源能够满足这些虚拟节点的总资源需求,就应该映射到同一个底层节点上。在链路映射阶段,我们使用k最短路径方法。仿真结果表明,该方案在虚拟网络请求接受率和基板网络平均收益方面具有良好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A virtual network embedding algorithm based on mapping tree
Network virtualization enables the co-existence of multiple virtual networks (VNs) on the same substrate network (SN) by sharing the available resources. Virtual network embedding (VNE) plays an important role in building virtual networks. In this paper, we propose a new virtual network mapping algorithm based on a mapping tree on nodes mapping phase. Mapping tree, converted from the virtual network, is a simplified topology of virtual network, which is used to describe the hierarchical relationships among the virtual nodes. In our algorithm, different virtual nodes in a mapping tree which are directly connected by virtual links should be mapped to the same substrate node as long as the node's available resources can satisfy the total resource requirements of these virtual nodes. In link mapping phase, we use the k-shortest paths method. Simulation results show that the proposed scheme has a good performance in the acceptance ratio of virtual network requests, and the average revenue of substrate network.
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