使用WebGL在在线实验室中实现一个玻璃镜头

R. Raman, V. UnnikrishnanK., V. Rekha, Prema Nedungadi
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引用次数: 1

摘要

在线实验室通过提供随时随地访问内容的方式,正在彻底改变教育。OLabs项目通过提供包含视频、动画、模拟和文本内容的集成环境,对学生的学习能力产生了深远的影响。它还帮助在存在缺口的地方替换教师。OLabs为科学、技术、工程和数学(STEM)教育的改进提供了一个极好的平台,这是近年来几个国家关注的焦点。当前在OLabs中的内容是二维的。2D内容具有低准确性和低真实感的局限性,因此转向基于浏览器的3D表示对于为学习者提供丰富的体验非常重要。WebGL提供了在任何浏览器中渲染2D和3D内容的强大功能,而无需安装额外的应用程序或组件。随着WebGL的出现,编写3D应用程序变得更加简单,因为大多数细节都是从程序员那里抽象出来的。社区几乎每周都会在WebGL中添加新功能,使其变得更加丰富和强大。在本文中,我们介绍了我们在OLabs Physics中使用WebGL和动态立方体映射实现3D凸透镜实验的工作。我们建议将这项工作扩展到物理和化学的更多实验中,向学生展示并测量他们的学习情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using WebGL to implement a glass lens in Online Labs
Online Labs are revolutionizing education by offering access to content anytime and from any place. The OLabs project has had a deep impact on learning capabilities of students by providing an integrated environment that includes videos, animations, simulations and textual content. It has also helped to substitute teachers wherever there have been gaps. OLabs offers an excellent platform for the improvement of Science, Technology, Engineering and Maths (STEM) education which has been the focus of several countries in recent times. The current content in OLabs is 2 dimensional. 2D content comes with its own limitations of low accuracy and low realism and hence moving to browser based 3D representations is important to offer an enriching experience to the learner. WebGL offers the powerful capability of rendering 2D as well as 3D content in any browser without the need to install additional applications or components. With the advent of WebGL, writing 3D applications have become simpler since most details are abstracted from the programmer. New features are added almost every week in WebGL by the community making it rich and powerful. In this paper we present our work on implementing, in 3D, a convex lens experiment in OLabs Physics using WebGL and dynamic cube mapping. We propose to extend this work to more experiments in Physics and Chemistry, demonstrate it to students and measure their learning.
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