基于场景的原型:当开源遇到视频明星

Paidi O'Raghallaigh, Frédéric Adam
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引用次数: 0

摘要

原型对信息系统开发(ISD)项目的成功至关重要,尤其是那些模棱两可的项目。原型工作面临着生产高保真复杂原型和快速低成本生产原型之间的内在紧张关系。本文描述了许多ISD团队如何通过预先存在的开源软件(OSS)组件的松散组装将相对低成本的高保真原型拼接在一起。录像记录了现实人物在现实场景中对这些原型的角色扮演。这些视频被重播给利益相关者,以激起他们的反应,并捕捉他们丰富的见解。我们使用首字母缩略词OSP来表示这种开源基于场景的原型方法。根据对这些小组活动的观察,本文可以描述一种生成osp的高级方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scenario Based Prototyping: When Open Source meets the Video Star
Prototyping is crucial to the success of Information Systems Development (ISD) projects, especially those of a more equivocal nature. Prototyping efforts face inherent tensions between the need for producing high-fidelity complex prototypes and producing them quickly and at low cost. This paper describes how a number of ISD teams focused on stitching together relatively low-cost high-fidelity prototypes through the loose assembly of pre-existing open source software (OSS) components. Video recordings were captured of the role playing use of these prototypes by realistic persona in realistic scenarios. These videos were replayed to stakeholders in order to provoke a response and to capture their rich insights. We use the acronym OSP to represent this method of Open Source Scenario-Based Prototyping. Based on observations of the activities of these teams, the paper is in a position to describe a high level method for producing OSPs.
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