地面无人驾驶车辆FastSLAM算法的计算复杂度评价

Ahmed E. Al-Tarras, M. Yacoub, M. Asfoor, A. M. Sharaf
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摘要

FastSLAM算法是近年来无人地面车辆(ugv)中常用的一种算法。目前研究的主要问题之一是这种概率算法的计算量。由于算法的延迟限制了UGV的速度,因此需要研究其计算复杂度及其对FastSLAM步长时间的影响。本文研究了粒子数和地图特征数对FastSLAM算法计算复杂度的影响。研究包括预测、观测、数据关联和重采样阶段的复杂性。此外,还讨论了UGV定位不确定度与粒子数之间的关系。利用硬件在环(HIL)装置对仿真研究进行了实验验证。分析表明,当已知地图特征的平均数量时,可以在保证算法性能的前提下,为给定环境下的UGV设置最优的粒子滤波器数量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computation Complexity Evaluation of FastSLAM Algorithm for Unmanned Ground Vehicles
FastSLAM algorithm is commonly used in Unmanned Ground Vehicles (UGVs) recently. One of the main problems under research is the computation cost of this probabilistic algorithm. Since the speed of the UGV is limited by the latency of the algorithm, the computation complexity and its effect on the step time of the FastSLAM needs to be investigated. The present work addresses the effects of the number of particles and number of map features on the computation complexity of the FastSLAM algorithm. The study included the prediction, the observation, data association and resampling phase's complexities. Also, the correlation between the uncertainty of the UGV location and the number of particles was addressed. The simulation study was validated experimentally using hardware in the loop (HIL) setup. The analysis showed that when there is a prior knowledge of the average number of map features, an optimum number of particle filters could be set for that UGV in the given environment while maintaining an improved performance of the algorithm.
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