策略思维认知过程的隐马尔可夫模型

Xiaomin Li, C. Camerer
{"title":"策略思维认知过程的隐马尔可夫模型","authors":"Xiaomin Li, C. Camerer","doi":"10.2139/ssrn.3838911","DOIUrl":null,"url":null,"abstract":"Hidden Markov models (HMMs) are used to study language, sleep, and other processes that reflect probabilistic transitions between states that cannot be observed directly. We apply HMMs to data from experiments on visual location games. In these games, people choose a pixel from an image. They either have a common goal to match locations or have different goals in hider-seeker games. Eyetracking records where they look at a fine-grained time scale. Numerical salience of different locations is predicted, a priori, from a specialized vision science based neural network. The HMM shows the pattern of transitioning from hidden states corresponding to either high or low salience locations, using the eye-tracking and salience data. The transitions vary based on the player’s strategic goal; for example, hiders transition more often to low-salience states than seekers do. The estimated HMM is then used to do two useful things. First, a continuous-time HMM (cHMM) predicts the salience level of each player’s looking over the course of several seconds. The cHMM is then used to predict what would happen if the same process was truncated by time pressure choosing in two seconds instead of six, cHMM predicts seekers will match hiders 12% of the time; they actually match 15%. Second, dHMM is used to infer levels of strategic thinking from high-to-low transitions (a la Costa-Gomes et al. 2001 and others). The resulting estimates are more plausible than some maximum-likelihood procedures and models which appear to grossly underestimate strategic sophistication. Other applications of HMM in experimental economics are suggested.","PeriodicalId":415365,"journal":{"name":"WGSRN: Experimental Approaches & Game Theory (Topic)","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Hidden Markov Modeling of the Cognitive Process in Strategic Thinking\",\"authors\":\"Xiaomin Li, C. Camerer\",\"doi\":\"10.2139/ssrn.3838911\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Hidden Markov models (HMMs) are used to study language, sleep, and other processes that reflect probabilistic transitions between states that cannot be observed directly. We apply HMMs to data from experiments on visual location games. In these games, people choose a pixel from an image. They either have a common goal to match locations or have different goals in hider-seeker games. Eyetracking records where they look at a fine-grained time scale. Numerical salience of different locations is predicted, a priori, from a specialized vision science based neural network. The HMM shows the pattern of transitioning from hidden states corresponding to either high or low salience locations, using the eye-tracking and salience data. The transitions vary based on the player’s strategic goal; for example, hiders transition more often to low-salience states than seekers do. The estimated HMM is then used to do two useful things. First, a continuous-time HMM (cHMM) predicts the salience level of each player’s looking over the course of several seconds. The cHMM is then used to predict what would happen if the same process was truncated by time pressure choosing in two seconds instead of six, cHMM predicts seekers will match hiders 12% of the time; they actually match 15%. Second, dHMM is used to infer levels of strategic thinking from high-to-low transitions (a la Costa-Gomes et al. 2001 and others). The resulting estimates are more plausible than some maximum-likelihood procedures and models which appear to grossly underestimate strategic sophistication. Other applications of HMM in experimental economics are suggested.\",\"PeriodicalId\":415365,\"journal\":{\"name\":\"WGSRN: Experimental Approaches & Game Theory (Topic)\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"WGSRN: Experimental Approaches & Game Theory (Topic)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2139/ssrn.3838911\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"WGSRN: Experimental Approaches & Game Theory (Topic)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2139/ssrn.3838911","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

隐马尔可夫模型(hmm)用于研究语言、睡眠和其他过程,这些过程反映了无法直接观察到的状态之间的概率转换。我们将hmm应用于视觉定位游戏的实验数据。在这些游戏中,人们从图像中选择一个像素。他们要么有共同的目标来匹配位置,要么在寻人游戏中有不同的目标。眼球追踪记录了他们观察的细粒度时间尺度。不同位置的数值显著性是由一个专门的基于视觉科学的神经网络先验预测的。HMM利用眼动追踪和显著性数据显示了从对应于高或低显著性位置的隐藏状态转换的模式。这种转变取决于玩家的战略目标;例如,隐藏者比搜索者更容易过渡到低显著性状态。估计的HMM然后用于做两件有用的事情。首先,连续时间HMM (cHMM)预测每个玩家在几秒钟内注视的显著程度。然后用cHMM来预测如果同一过程被时间压力选择在2秒而不是6秒内截断会发生什么,cHMM预测搜索者匹配隐藏者的几率为12%;它们实际上匹配15%。其次,dHMM用于从高到低的转变推断战略思维水平(a la Costa-Gomes et al. 2001等)。由此得出的估计比一些似乎严重低估战略复杂性的最大似然程序和模型更可信。提出了HMM在实验经济学中的其他应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hidden Markov Modeling of the Cognitive Process in Strategic Thinking
Hidden Markov models (HMMs) are used to study language, sleep, and other processes that reflect probabilistic transitions between states that cannot be observed directly. We apply HMMs to data from experiments on visual location games. In these games, people choose a pixel from an image. They either have a common goal to match locations or have different goals in hider-seeker games. Eyetracking records where they look at a fine-grained time scale. Numerical salience of different locations is predicted, a priori, from a specialized vision science based neural network. The HMM shows the pattern of transitioning from hidden states corresponding to either high or low salience locations, using the eye-tracking and salience data. The transitions vary based on the player’s strategic goal; for example, hiders transition more often to low-salience states than seekers do. The estimated HMM is then used to do two useful things. First, a continuous-time HMM (cHMM) predicts the salience level of each player’s looking over the course of several seconds. The cHMM is then used to predict what would happen if the same process was truncated by time pressure choosing in two seconds instead of six, cHMM predicts seekers will match hiders 12% of the time; they actually match 15%. Second, dHMM is used to infer levels of strategic thinking from high-to-low transitions (a la Costa-Gomes et al. 2001 and others). The resulting estimates are more plausible than some maximum-likelihood procedures and models which appear to grossly underestimate strategic sophistication. Other applications of HMM in experimental economics are suggested.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信