使用基于约束的叙事结构创造同步故事弧

S. Moon, S. Kim, Sang-Yong Han
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引用次数: 3

摘要

非线性故事可以由故事和作者之间的互动产生,作者使用互动叙事系统。在戏剧或电影中,观众可以一次观看一个场景,然后再观看下一个场景,而在现实世界中,各种事件可能同时发生在不同的地方,甚至那些由角色表演的事件也可能极大地影响故事的发展。本文提出了基于约束的叙事结构来创造这样的故事,即“同步故事弧”,以及“多视点”来同时引导每个地方的故事方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creating Simultaneous Story Arcs Using Constraint Based Narrative Structure
A nonlinear story can be generated by the interactivities between story and an author using the interactive storytelling system. Unlike a play or movie in which audiences can watch one scene at a time and then watch next scene, various events can simultaneously happen at different places in the real world, and even those events performed by characters may dramatically affect the flow of the story. This paper suggests Constraint Based narrative structure to create such story, known as “Simultaneous Story Arcs”, and “Multi Viewpoint” to simultaneously lead the direction of the stories in each place.
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