{"title":"机器人物理引擎测试的交互式可视化","authors":"J. Fabry, S. Sinclair","doi":"10.1109/VISSOFT.2016.7","DOIUrl":null,"url":null,"abstract":"Physics engines in robotics simulators should yield a simulation that is physically faithful to the real world. However, simple scenarios like dropping a ball on the floor already reveal that this is not so. There is hence a need to be able to test such engines in real world scenarios, to see where they are lacking. To help to quickly and efficiently develop unit tests for real-world behavior we developed a tool we call Live Tests for Robotics. In this tool paper we show how its interactive visualizations allow for the efficient construction of such unit tests.","PeriodicalId":122979,"journal":{"name":"2016 IEEE Working Conference on Software Visualization (VISSOFT)","volume":"176 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Interactive Visualizations for Testing Physics Engines in Robotics\",\"authors\":\"J. Fabry, S. Sinclair\",\"doi\":\"10.1109/VISSOFT.2016.7\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Physics engines in robotics simulators should yield a simulation that is physically faithful to the real world. However, simple scenarios like dropping a ball on the floor already reveal that this is not so. There is hence a need to be able to test such engines in real world scenarios, to see where they are lacking. To help to quickly and efficiently develop unit tests for real-world behavior we developed a tool we call Live Tests for Robotics. In this tool paper we show how its interactive visualizations allow for the efficient construction of such unit tests.\",\"PeriodicalId\":122979,\"journal\":{\"name\":\"2016 IEEE Working Conference on Software Visualization (VISSOFT)\",\"volume\":\"176 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE Working Conference on Software Visualization (VISSOFT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VISSOFT.2016.7\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE Working Conference on Software Visualization (VISSOFT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VISSOFT.2016.7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interactive Visualizations for Testing Physics Engines in Robotics
Physics engines in robotics simulators should yield a simulation that is physically faithful to the real world. However, simple scenarios like dropping a ball on the floor already reveal that this is not so. There is hence a need to be able to test such engines in real world scenarios, to see where they are lacking. To help to quickly and efficiently develop unit tests for real-world behavior we developed a tool we call Live Tests for Robotics. In this tool paper we show how its interactive visualizations allow for the efficient construction of such unit tests.