机器人物理引擎测试的交互式可视化

J. Fabry, S. Sinclair
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引用次数: 5

摘要

机器人模拟器中的物理引擎应该产生一个物理上忠实于现实世界的模拟。然而,像把球掉在地板上这样简单的场景已经表明事实并非如此。因此,有必要能够在现实世界的场景中测试这种引擎,以了解它们的不足之处。为了帮助快速有效地为现实世界的行为开发单元测试,我们开发了一个工具,我们称之为机器人实时测试。在这篇工具论文中,我们展示了它的交互式可视化是如何有效地构建这样的单元测试的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Visualizations for Testing Physics Engines in Robotics
Physics engines in robotics simulators should yield a simulation that is physically faithful to the real world. However, simple scenarios like dropping a ball on the floor already reveal that this is not so. There is hence a need to be able to test such engines in real world scenarios, to see where they are lacking. To help to quickly and efficiently develop unit tests for real-world behavior we developed a tool we call Live Tests for Robotics. In this tool paper we show how its interactive visualizations allow for the efficient construction of such unit tests.
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