实现近似X

W. Siler
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引用次数: 0

摘要

去年年初,Lotfi Zadeh提出了确定“近似X”的重要想法,其中X几乎可以是任何东西。实现这一强大概念的计划需要放弃一些珍视的想法,并采用一些新的想法。Zadeh 1965年著名的模糊集论文奠定了近似X的基础;离散模糊集,其成员为单词。然而,从一开始,人们就专注于描述数字的词语;在实线上定义的语言变量和隶属函数的概念模糊了更一般的情况,在这种情况下,离散模糊集的成员是几乎可以表示任何东西的词。典型模糊控制规则的发展,伴随着不可避免的输入数的模糊化和输出数的去模糊化,将非数值模糊集进一步推向了后台。在本文中,我们详细讨论了以文字而不是数字产生输出的程序的性质:适当的数据类型、推理方法、规则触发模式以及可能性和必要性的定义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementing Approximate X
The important idea of determining "Approximate X", in which X can be almost anything, was put forward by Lotfi Zadeh early last year. Implementing programs to realize this powerful concept involves abandoning some cherished ideas, and adopting some new ones. Zadeh's famous 1965 fuzzy set paper laid out the basis for Approximate X; the discrete fuzzy set, whose members are words. However, from the beginning there was a concentration on words that describe numbers; the concepts of linguistic variable and membership function defined on the real line obscured the more general case, in which the members of a discrete fuzzy set are words that can represent almost anything. The development of typical fuzzy control rules, with inescapable fuzzification of input numbers and defuzzification into output numbers, pushed non-numeric fuzzy sets further into the background. In this paper we take up in some detail the nature of programs designed to produce output in words rather than numbers: appropriate data types, inference methods, rule-firing patterns and definitions of possibility and necessity.
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