基于三维人脸模型的二维人脸对齐与姿态估计

Shen-Chi Chen, Chia-Hsiang Wu, Shih-Yao Lin, Y. Hung
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引用次数: 12

摘要

在过去的十年里,人脸对齐和头姿估计已经成为一个蓬勃发展的研究领域,有着各种各样的应用。虽然有几种方法可以处理二维纹理图像,但大多数方法仅在姿态变化较小的情况下表现良好。近年来,许多方法利用深度信息对目标进行对齐。然而,由于深度相机比普通相机更昂贵,并且许多原始图像资源不包含深度信息,因此应用受到限制。为此,我们提出了一种基于活动形状模型的二维图像三维人脸对齐算法,并使用加速鲁棒特征(SURF)描述符作为局部纹理模型。我们从三维数据库中使用不同的基于视图的局部纹理模型来训练三维形状模型,然后利用这些模型将人脸拟合到二维图像中。我们还通过两阶段搜索策略提高了性能。此外,根据所提出的三维模型的对齐结果可以估计头部姿态。最后,给出了该方法的应用实例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
2D Face Alignment and Pose Estimation Based on 3D Facial Models
Face alignment and head pose estimation has become a thriving research field with various applications for the past decade. Several approaches process on 2D texture image but most of them perform decently only with small pose variation. Recently, many approaches apply depth information to align objects. However, applications are restricted because depth cameras are more expensive than common cameras, and many original image resources contain no depth information. Therefore, we propose a 3D face alignment algorithm in 2D image based on Active Shape Model, and use Speeded-Up Robust Features (SURF) descriptors as local texture model. We train a 3D shape model with different view-based local texture models from a 3D database, and then fit a face in a 2D image by these models. We also improve the performance by two-stage search strategy. Furthermore, the head pose can be estimated by the alignment result of the proposed 3D model. Finally, we demonstrate some applications applied by our method.
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