{"title":"户外增强现实原位3D模型菜单","authors":"Thuong N. Hoang, B. Thomas","doi":"10.1109/ISMAR.2008.4637358","DOIUrl":null,"url":null,"abstract":"We present a design and implementation of an in-situation menu system for loading and visualising 3D models in a physical world context. The menu system uses 3D objects as menu items, and the whole menu is placed within the context of the augmented environment. The use of 3D objects supports the visualisation and placement of 3D models into the augmented world. The menu system employs techniques for the placement of 3D models in two relative coordinate systems: head relative and world relative.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"66 11","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Augmented reality in-situ 3D model menu for outdoors\",\"authors\":\"Thuong N. Hoang, B. Thomas\",\"doi\":\"10.1109/ISMAR.2008.4637358\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a design and implementation of an in-situation menu system for loading and visualising 3D models in a physical world context. The menu system uses 3D objects as menu items, and the whole menu is placed within the context of the augmented environment. The use of 3D objects supports the visualisation and placement of 3D models into the augmented world. The menu system employs techniques for the placement of 3D models in two relative coordinate systems: head relative and world relative.\",\"PeriodicalId\":168134,\"journal\":{\"name\":\"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality\",\"volume\":\"66 11\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2008.4637358\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2008.4637358","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Augmented reality in-situ 3D model menu for outdoors
We present a design and implementation of an in-situation menu system for loading and visualising 3D models in a physical world context. The menu system uses 3D objects as menu items, and the whole menu is placed within the context of the augmented environment. The use of 3D objects supports the visualisation and placement of 3D models into the augmented world. The menu system employs techniques for the placement of 3D models in two relative coordinate systems: head relative and world relative.