{"title":"在多视角立体的形状和光芒的故事","authors":"Stefano Soatto, A. Yezzi, Hailin Jin","doi":"10.1109/ICCV.2003.1238454","DOIUrl":null,"url":null,"abstract":"To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.","PeriodicalId":131580,"journal":{"name":"Proceedings Ninth IEEE International Conference on Computer Vision","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"83","resultStr":"{\"title\":\"Tales of shape and radiance in multiview stereo\",\"authors\":\"Stefano Soatto, A. Yezzi, Hailin Jin\",\"doi\":\"10.1109/ICCV.2003.1238454\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.\",\"PeriodicalId\":131580,\"journal\":{\"name\":\"Proceedings Ninth IEEE International Conference on Computer Vision\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-10-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"83\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Ninth IEEE International Conference on Computer Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCV.2003.1238454\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Ninth IEEE International Conference on Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCV.2003.1238454","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.