{"title":"有创造力的学生:我们可以从他们身上学到什么来教授计算机科学?","authors":"R. Romeike","doi":"10.1145/1315803.1315835","DOIUrl":null,"url":null,"abstract":"Supporting creativity is a learning objective in general school education. In computer science the creation of products plays an important role. We want to find out the impact of creative action in computer science education classes on task motivation and understanding of computer science concepts. Underlying elements and environments of the creative process are analyzed by interviewing creative students. First results indicate creativity as an important factor for motivation. Furthermore the use of a concept we call \"building blocks\" helps to achieve creative products.","PeriodicalId":135065,"journal":{"name":"Baltic Sea '06","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":"{\"title\":\"Creative students: what can we learn from them for teaching computer science?\",\"authors\":\"R. Romeike\",\"doi\":\"10.1145/1315803.1315835\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Supporting creativity is a learning objective in general school education. In computer science the creation of products plays an important role. We want to find out the impact of creative action in computer science education classes on task motivation and understanding of computer science concepts. Underlying elements and environments of the creative process are analyzed by interviewing creative students. First results indicate creativity as an important factor for motivation. Furthermore the use of a concept we call \\\"building blocks\\\" helps to achieve creative products.\",\"PeriodicalId\":135065,\"journal\":{\"name\":\"Baltic Sea '06\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-02-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Baltic Sea '06\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1315803.1315835\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Baltic Sea '06","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1315803.1315835","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Creative students: what can we learn from them for teaching computer science?
Supporting creativity is a learning objective in general school education. In computer science the creation of products plays an important role. We want to find out the impact of creative action in computer science education classes on task motivation and understanding of computer science concepts. Underlying elements and environments of the creative process are analyzed by interviewing creative students. First results indicate creativity as an important factor for motivation. Furthermore the use of a concept we call "building blocks" helps to achieve creative products.