有创造力的学生:我们可以从他们身上学到什么来教授计算机科学?

R. Romeike
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引用次数: 14

摘要

支持创造力是普通学校教育的一个学习目标。在计算机科学中,产品的创造起着重要的作用。我们想要找出计算机科学教育课堂中创造性行为对任务动机和对计算机科学概念理解的影响。通过对创造性学生的访谈,分析了创造性过程的基本要素和环境。第一个结果表明创造力是激励的重要因素。此外,使用我们称之为“构建模块”的概念有助于实现创造性产品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creative students: what can we learn from them for teaching computer science?
Supporting creativity is a learning objective in general school education. In computer science the creation of products plays an important role. We want to find out the impact of creative action in computer science education classes on task motivation and understanding of computer science concepts. Underlying elements and environments of the creative process are analyzed by interviewing creative students. First results indicate creativity as an important factor for motivation. Furthermore the use of a concept we call "building blocks" helps to achieve creative products.
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