草图-游戏-学习-一个增强的基于纸张的学习光学概念的环境

Bhawna Agarwal, Richa Tripathi
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引用次数: 2

摘要

在本文中,我们介绍了素描-游戏-学习,一个增强的基于纸张的桌面系统,以支持学生学习光的行为原理。该项目强调使用最普遍和最便宜的学习媒介,即纸张。学生参与完成老师在纸上勾画的目标任务,并观察同一纸上的视觉反馈。我们认为,在提供桌面设置的同时,用数字信息增强论文,为课堂使用提供了一种新颖而有吸引力的学习方法。在本文中,我们讨论了我们项目的动机,并描述了我们系统的设计和实现。我们还描述了对儿童的初步评估,并概述了未来的研究目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sketch-Play-Learn - An Augmented Paper Based Environment for Learning the Concepts of Optics
In this paper, we introduce Sketch-Play-Learn, an augmented paper-based tabletop system to support students learning of the principles of light behaviour. This project emphasises the use of the most ubiquitous and inexpensive learning medium, which is paper. Students engage themselves in completing a goal-based task sketched by the teacher on paper and observing the visual feedback on the same paper. We argue that augmenting the paper with digital information while providing a tabletop setup provides a novel and appealing approach to learning for classroom use. In this paper, we discuss the motivations for our project and describe the design and implementation our system. We also describe an initial evaluation with children and outline future research goals.
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