改进了H.264/AVC中的CABAC设计,用于无损深度图编码

Jin Heo, Yo-Sung Ho
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引用次数: 5

摘要

深度图表示三维(3D)数据,用于基于深度图像的渲染(DIBR)来合成虚拟视图。由于合成的虚拟视图的质量高度依赖于深度图的质量,我们采用无损编码方式对深度图进行编码。然而,H.264/AVC标准的基于上下文的自适应二进制算术编码(CABAC)并不能保证无损深度图编码的最佳编码性能,因为CABAC最初是为有损编码设计的。本文考虑到无损深度图编码残差数据的统计特性,提出了一种改进的CABAC编码方法用于无损深度图编码。实验结果表明,与H.264/AVC中原始的CABAC相比,所提出的CABAC方法可节省约4.3%的比特。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improved CABAC design in H.264/AVC for lossless depth map coding
The depth map represents three-dimensional (3D) data and is used for depth image-based rendering (DIBR) to synthesize virtual views. Since the quality of synthesized virtual views highly depends on the quality of the depth map, we encode the depth map by lossless coding mode. However, context-based adaptive binary arithmetic coding (CABAC) for the H.264/AVC standard does not guarantee the best coding performance for lossless depth map coding because CABAC was originally designed for lossy coding. In this paper, we propose an improved coding method of CABAC for lossless depth map coding considering the statistical properties of residual data from lossless depth map coding. Experimental results show that the proposed CABAC method provides approximately 4.3% bit saving, compared to the original CABAC in H.264/AVC.
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