T. Tanikawa, M. Ando, Yankang Wang, K. Yoshida, J. Yamashita, H. Kuzuoka, M. Hirose
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A case study of museum exhibition - historical learning in Copan ruins of Mayan civilization
We developed and operated an exhibition system which satisfies two requirements of a museum exhibition simultaneously: compatibility between personalization of the information and handling of high attendance, and flexibility to accommodate the visitor's desired degree of interactiveness for acquiring knowledge. To realize this feature, we used the "excursion metaphor" concept to integrate different exhibition methods into a single system. In this paper, we present our scalable VR architecture which integrates different types of VR systems, and the implementation of our exhibition system based on scalable VR architecture.