作为两部分Web开发作业的全栈MMOG

A. Rosenbloom
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引用次数: 1

摘要

我们讨论了三年级网络编程课程中使用的两部分作业顺序。作业要求学生制作一个基于网页的2D大逃杀游戏。他们练习使用HTML5, CSS, Restful API, React, Ajax, Node, Web Sockets,高级Javascript, JQuery,移动Web和持久后端(postgresql)。本文还讨论了作业的竞争性和开放性。我们概述和演示游戏,作业和它的教学价值在第三年的Web开发课程。作业本身以及相关的启动代码可以在http://www.cs.toronto.edu/~arnold/research/iticse2022/上找到
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Full Stack MMOG as a Two Part Web Development Assignment
We discuss a two part assignment sequence used in a third year Web Programming course. The assignment has students build a 2D web based battle royale game. They exercise use of HTML5, CSS, Restful API, React, Ajax, Node, Web Sockets, advanced Javascript, JQuery, mobile web and a persistent back end (postgresql). A competitive, open ended aspect to the assignment is also discussed. We outline and demonstrate the game, the assignments and its pedagogical value in a third year Web Development course. The assignment itself as well as associated starter code can be found at http://www.cs.toronto.edu/~arnold/research/iticse2022/
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