基于高效频域波束形成的三维水声成像

M. Palmese, G. De Toni, A. Trucco
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引用次数: 8

摘要

为了生成水下体积声学图像,平面阵列是最小的要求,因为线性孔径不允许人们区分来自三维空间的信号。因此,接收阵列获取的信号数量,然后通过适当的算法处理,往往是巨大的,产生的计算负荷令人望而却步的实时图像生成。在线性等间距阵列的情况下,提出了一种基于啁啾ζ变换(CZT)的高效频率波束形成实现方法。本文提出的贡献旨在将这种实现扩展到平面阵列。特别是,由于波束在三维空间内的方向涉及到两个转向角的使用,选择这样的角度是将CZT波束形成扩展到二维阵列的基础:传统的形式不允许将主要计算表示为离散卷积,从而利用快速傅里叶变换的优势。从计算复杂度和系统性能方面进行了分析,将所开发的解决方案与传统的时域波束形成算法进行了比较,显示了所提出方法的几个优点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3-D Underwater Acoustic Imaging by an Efficient Frequency Domain Beamforming
To generate underwater volumetric acoustic images a planar array is the minimal requirement, as a linear aperture does not allow one to discriminate signals coming from a 3-D space. Therefore, the number of signals acquired by the receiving array and then processed by an adequate algorithm is often huge, giving rise to a computational load prohibitive for a real-time image generation. An efficient frequency beamforming implementation based on the use of the Chirp Zeta Transform (CZT) has been proposed in literature in case of linear equally spaced array. The contribution proposed in this paper is aimed at extending such an implementation to a planar array. In particular, as the direction of a beam inside a 3-D space involves the use of two steering angles, the choice of such angles is fundamental to extend the CZT beamforming to a 2-D array: a conventional formalism does not allow one to express the main computation as a discrete convolution, and thus to exploit the advantages of the fast Fourier transform. The conducted analysis, in terms of computational complexity and system performances, compares the developed solution with traditional beamforming algorithms implemented in time domains, showing several advantages of the proposed method.
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