GPU负载均衡的编程模型

M. Osama, Serban D. Porumbescu, J. Owens
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引用次数: 2

摘要

我们提出了一个GPU细粒度负载平衡抽象,将负载平衡与工作处理解耦,旨在通过可编程接口支持静态和动态调度,以实现新的负载平衡调度。在我们的工作之前,释放GPU在不规则问题上的潜力的唯一方法是通过特定于应用程序的紧耦合负载平衡技术来实现工作负载平衡。通过我们的开源负载平衡框架,我们希望在GPU上开发不规则并行算法时提高程序员的工作效率,并通过允许对各种现有负载平衡技术进行快速实验来提高此类应用程序的整体性能特征。因此,我们也希望通过将负载平衡的关注点从抽象中的工作处理中分离出来,从而使管理和扩展现有代码到未来的体系结构变得更加容易。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Programming Model for GPU Load Balancing
We propose a GPU fine-grained load-balancing abstraction that decouples load balancing from work processing and aims to support both static and dynamic schedules with a programmable interface to implement new load-balancing schedules. Prior to our work, the only way to unleash the GPU's potential on irregular problems has been to workload-balance through application-specific, tightly coupled load-balancing techniques. With our open-source framework for load-balancing, we hope to improve programmers' productivity when developing irregular-parallel algorithms on the GPU, and also improve the overall performance characteristics for such applications by allowing a quick path to experimentation with a variety of existing load-balancing techniques. Consequently, we also hope that by separating the concerns of load-balancing from work processing within our abstraction, managing and extending existing code to future architectures becomes easier.
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