教人形机器人识别和复制社会线索

S. Calinon, A. Billard
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引用次数: 38

摘要

在机器人演示编程框架中,需要对一个任务进行多次演示,以便在不同情况下对该任务进行泛化和再现。要教机器人一项任务,需要明确的指针来指示演示的开始/结束,并在学习/复制阶段之间切换。学习系统的协调可以通过在互动过程中添加社交线索来实现。在这里,我们建议使用模仿游戏来教人形机器人识别交流手势,然后在指向物体的场景中作为社交信号。该系统基于隐马尔可夫模型(hmm),并使用运动传感器跟踪用户的手势
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Teaching a Humanoid Robot to Recognize and Reproduce Social Cues
In a robot programming by demonstration framework, several demonstrations of a task are required to generalize and reproduce the task under different circumstances. To teach a task to the robot, explicit pointers are required to signal the start/end of a demonstration and to switch between the learning/reproduction phases. Coordination of the learning system can be achieved by adding social cues to the interaction process. Here, we propose to use an imitation game to teach a humanoid robot to recognize communicative gestures, which then serve as social signals in a pointing-at-objects scenario. The system is based on hidden Markov models (HMMs) and use motion sensors to track the user's gestures
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