面向对象方法下的设计决策:从抽象的角度进行专题分析

Pamela Flores, Jenny G. Torres, Rigoberto Fonseca
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引用次数: 3

摘要

许多作者认为抽象是面向对象方法的关键原则之一,但是抽象的能力很难实现。具体来说,在软件设计阶段,抽象允许在软件架构中降低复杂性并实现更有效的分解。然而,尽管它的重要性和难度,但缺乏理论或实证研究来探讨如何提高这种能力。在本文中,我们报告了一项研究的结果,该研究是为了解决知识体系中的这一差距而进行的。特别是,我们通过专题分析进行了定性研究,以探讨学生如何在面向对象的软件设计中应用抽象。我们的研究结果表明,在统一建模语言(UML)的问题域建模过程中,学生表现出抽象的不足,可能的原因是:严格复制现实到软件中,结构化方法的影响,倾向于简化,以及缺乏对面向对象方法概念的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design decisions under object-oriented approach: A thematic analysis from the abstraction point of view
Many authors consider abstraction as one of the key principles in objected-oriented approach, but the ability to abstract is very difficult to achieve. Specifically, during the software design stage, abstraction allows in a software architecture decrease the complexity and achieve a more efficient decomposition. However, despite its importance and difficulty, there is a lack of theoretical or empirical research that explores how to enhance such ability. In this paper, we report the results of a research that was undertaken in order to address this gap in the body of knowledge. Particularly, we conducted a qualitative study through a thematic analysis to explore how students apply abstraction during the object-oriented software design. Our results reveal that during the modeling of the problem domain in Unified Modeling Language (UML), students express a deficiency of abstraction, being the possible causes: strict copy of reality to software, influence of structured approach, tendency to simplification, and lack of understanding of the concepts of object-oriented approach.
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