雾计算中的在线游戏服务器安置:一种混合生物启发的方法

Amira Rayane Benamer, N. Hadj-Alouane, K. Boussetta
{"title":"雾计算中的在线游戏服务器安置:一种混合生物启发的方法","authors":"Amira Rayane Benamer, N. Hadj-Alouane, K. Boussetta","doi":"10.1109/LCNSymposium50271.2020.9363254","DOIUrl":null,"url":null,"abstract":"Fog computing is a promising paradigm to enable online games at the rim of the network, especially for First Person Shooter games with a restrict deadline. In this context, server placement is a fundamental issue. The latter concerns where game services providers should place their servers in order to meet players expectations in terms of quality of experience while maximizing their profit. In this paper, we investigate the server placement problem, at the fog landscape, to minimize the allocation cost and the potential penalty in terms of resources due to the limited fog capacity and deadline violation. We formulate this problem as an integer nonlinear programming. As the latter is time consuming, we propose an hybrid bio-inspired heuristic composed of Grouping Genetic Algorithm and Particle Swarm Optimization. Performance results demonstrate that our proposal can generate solutions at reduced time with a gap to optimal less than 5%.","PeriodicalId":194989,"journal":{"name":"2020 IEEE 45th LCN Symposium on Emerging Topics in Networking (LCN Symposium)","volume":"128 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Online Games Servers Placement in Fog Computing: an Hybrid Bio-inspired Approach\",\"authors\":\"Amira Rayane Benamer, N. Hadj-Alouane, K. Boussetta\",\"doi\":\"10.1109/LCNSymposium50271.2020.9363254\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Fog computing is a promising paradigm to enable online games at the rim of the network, especially for First Person Shooter games with a restrict deadline. In this context, server placement is a fundamental issue. The latter concerns where game services providers should place their servers in order to meet players expectations in terms of quality of experience while maximizing their profit. In this paper, we investigate the server placement problem, at the fog landscape, to minimize the allocation cost and the potential penalty in terms of resources due to the limited fog capacity and deadline violation. We formulate this problem as an integer nonlinear programming. As the latter is time consuming, we propose an hybrid bio-inspired heuristic composed of Grouping Genetic Algorithm and Particle Swarm Optimization. Performance results demonstrate that our proposal can generate solutions at reduced time with a gap to optimal less than 5%.\",\"PeriodicalId\":194989,\"journal\":{\"name\":\"2020 IEEE 45th LCN Symposium on Emerging Topics in Networking (LCN Symposium)\",\"volume\":\"128 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 IEEE 45th LCN Symposium on Emerging Topics in Networking (LCN Symposium)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/LCNSymposium50271.2020.9363254\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE 45th LCN Symposium on Emerging Topics in Networking (LCN Symposium)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LCNSymposium50271.2020.9363254","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

雾计算是一种很有前途的范例,它可以使网络边缘的在线游戏,特别是有限制期限的第一人称射击游戏。在这种情况下,服务器放置是一个基本问题。后者关注的是游戏服务提供商应该把他们的服务器放在哪里,以满足玩家在体验质量方面的期望,同时最大化他们的利润。在本文中,我们研究了服务器放置问题,在雾景观中,以最小化分配成本和由于有限的雾容量和违反最后期限而导致的资源方面的潜在惩罚。我们把这个问题表述为一个整数非线性规划问题。由于后者耗时较长,我们提出了一种由分组遗传算法和粒子群算法组成的混合生物启发式算法。性能结果表明,我们的建议可以在更短的时间内生成解决方案,与最优的差距小于5%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Online Games Servers Placement in Fog Computing: an Hybrid Bio-inspired Approach
Fog computing is a promising paradigm to enable online games at the rim of the network, especially for First Person Shooter games with a restrict deadline. In this context, server placement is a fundamental issue. The latter concerns where game services providers should place their servers in order to meet players expectations in terms of quality of experience while maximizing their profit. In this paper, we investigate the server placement problem, at the fog landscape, to minimize the allocation cost and the potential penalty in terms of resources due to the limited fog capacity and deadline violation. We formulate this problem as an integer nonlinear programming. As the latter is time consuming, we propose an hybrid bio-inspired heuristic composed of Grouping Genetic Algorithm and Particle Swarm Optimization. Performance results demonstrate that our proposal can generate solutions at reduced time with a gap to optimal less than 5%.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信