软件工程中的虚拟现实:启示、应用和挑战

A. Elliott, Brian Peiris, Chris Parnin
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引用次数: 58

摘要

软件工程师主要使用键盘和鼠标与源代码交互,并且通常在少量2D监视器上查看软件。这种交互范例没有利用人类自然运动和感知的许多特性。虚拟现实(VR)可以比现有的开发人员环境更充分地利用这些功能,从而实现新的创造性机会,并可能带来更高的生产力、更低的学习曲线和更高的用户满意度。本文描述了VR提供的支持,展示了VR和软件工程在实时编码和代码审查原型中的好处,并讨论了VR的未来工作、开放问题和挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality in Software Engineering: Affordances, Applications, and Challenges
Software engineers primarily interact with source code using a keyboard and mouse, and typically view software on a small number of 2D monitors. This interaction paradigm does not take advantage of many affordances of natural human movement and perception. Virtual reality (VR) can use these affordances more fully than existing developer environments to enable new creative opportunities and potentially result in higher productivity, lower learning curves, and increased user satisfaction. This paper describes the affordances offered by VR, demonstrates the benefits of VR and software engineering in prototypes for live coding and code review, and discusses future work, open questions, and the challenges of VR.
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