界面中的幽灵:元用户界面可视化作为多点触摸交互的指导

D. Vanacken, Alexandre Demeure, K. Luyten, K. Coninx
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引用次数: 24

摘要

多点触控大型显示界面在公共场所越来越受欢迎。这些空间对用户界面的可访问性提出了特定的要求:大多数用户不熟悉界面,对用户体验的期望非常高。除了传统的移动-旋转-尺度交互之外,多点触摸交互通常不为公众所知,并且可能变得非常复杂。我们介绍了TouchGhosts:嵌入在多点触摸用户界面中的视觉指南,并向用户展示了可用的交互。touchghost在使用界面时被激活,在飞行和使用环境中提供指导。我们的方法允许定义可重构策略,以决定如何或何时激活TouchGhost,以及将向用户呈现哪些特定的可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction
Multi-touch large display interfaces are becoming increasingly popular in public spaces. These spaces impose specific requirements on the accessibility of the user interfaces: most users are not familiar with the interface and expectations with regard to user experience are very high. Multi-touch interaction beyond the traditional move-rotate-scale interactions is often unknown to the public and can become exceedingly complex. We introduce TouchGhosts: visual guides that are embedded in the multi-touch user interface and that demonstrate the available interactions to the user. TouchGhosts are activated while using an interface, providing guidance on the fly and within the context-of-use. Our approach allows to define reconfigurable strategies to decide how or when a TouchGhost should be activated and which particular visualization will be presented to the user.
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