存在

Tetsuka Niiyama, Masahiro Katsuta
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引用次数: 0

摘要

本作品由隶属于电视广告制作公司的CG制作室独立制作,散发个性,提高动画技巧。在这件作品中,由3dsMax的布料模拟生成的透明布料在一个代表海洋的空间中进行表演。本工作以布面仿真为重点,试图在微重力环境下实现布面仿真结果与方向的统一。最具挑战性的部分是通过它的运动和切割结构给观众的第一印象带来一种愉悦的感觉,“透明的、薄的乙烯基状的物体从空间中呼啸而过,在空中跳舞”。另一个挑战是“你可以通过控制弯曲的纹理和光线来构建多少梦幻和精致的视觉效果。”我赋予了这部作品艺术的特质,这样它就能吸引人们的本能。”
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exist
This work is produced independently by the CG production room which belongs to the TV commercial production company to send the individuality and to improve the animation skill. In this piece, the transparent cloth generated from the 3dsMax's Cloth Simulation gives preformance in a space representing the ocean. The work gives priority to Cloth Simulation, and attempt to unify those simulation result and direction in the setting of microgravity world. The most challenging part was giving "transparent, thin vinyl-like abject pealing from the space and dance in the air" a pleasant feeling to the viewer's first impression by its movement and the structure of cuts. Another challenge was 'How much fantastical and exquisite visual you can construct with the control of the texture of inflection and the light.' I gave an artistic quality to this work so that it could appeal to people's instinct."
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