基于Adobe Flash的交互式多媒体学习媒体的开发

Arifia Mawardani, M. Mirunalini, Chaloemphon Meechi, Smruti Shah
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引用次数: 0

摘要

研究目的:本研究旨在以适当且有效的地理研究步骤素材,开发互动式地理学习多媒体。所生产的产品是以互动式学习多媒体的形式,既可以作为学习媒介,也可以作为学生学习地理研究步骤材料的学习资源。研究方法:本研究是一项发展研究(r&d),采用比较描述性分析技术。抽样技术简单随机抽样。数据收集技术是通过问卷调查和测试进行的。试验包括小组试验和田间试验。研究结果表明:(1)利用Walter Dick和Lou Carrey的开发模型进行开发,采用基于Adobe Flash的仿真模型和演练相结合的方法进行开发;(2)基于Adobe Flash的交互式多媒体被证明适合作为2013年课程中高中X班《地理研究步骤》教材的学习媒介。本研究的新颖性/原创性:本研究的新颖性在于产生了适合使用的学习媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Interactive Multimedia Based on Adobe Flash as a Learning Media Steps of Geographical Research
Purpose of the study: This study aims to develop interactive geography learning multimedia on appropriate and effective geography research step material. The product produced is in the form of interactive learning multimedia that can be used as a learning medium as well as a learning resource for students for material on geographic research steps. Methodology: This research is a development research (R & D) with a comparative descriptive analysis technique. sampling technique Simple Random Sampling. Data collection techniques were carried out through questionnaires and tests. The trials carried out consisted of small group trials and field trials. Main Findings: The results obtained show that: (1) The development which was carried out using the development model of Walter Dick and Lou Carrey was developed using a combination of simulation models and drills based on Adobe Flash; (2) Interactive multimedia based on Adobe Flash is proven to be appropriate for use as a learning medium for class X senior high school "Geographical Research Steps" material in the 2013 curriculum. Novelty/Originality of this study: The novelty of this research is that it produces learning media that are suitable for use.
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