用于协作流场景的灵活媒体反射

V. Kahmann, J. Brandt, L. Wolf
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引用次数: 0

摘要

在将录制的演示文稿流式传输给一组客户端的场景中,用户更喜欢按需控制流式传输,并以单独适应的方式获取内容。IP多播是组流的明显解决方案,但却不能提供这种程度的灵活性。端系统多播方法减轻了对多播路由的需求,但需要更强大的客户端,并且在重新配置和客户端间同步方面更加复杂。我们提出的动态反射器通过将具有相同游戏时间位置的客户端分组到一个反射器会话中来支持后一个问题。个体游戏时间位置的改变可以通过打开新的所谓的反射会话或在它们之间动态切换来实现。我们提供的测量结果表明,与其他解决方案相比,使用动态反射器引入的延迟较低。此外,我们在更有效的网络资源使用和延迟减少方面提供了可伸缩性增强。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Flexible media reflection for collaborative streaming scenarios
In scenarios where recorded presentations are streamed to a group of clients, users prefer to control streaming on demand and to get content in an individually adapted fashion. IP multicast, the obvious solution for group streaming, cannot provide such a level of flexibility. End-system multicast approaches alleviate the need for multicast routing, but require more powerful clients and are more complex regarding to reconfiguration and inter-client synchronization. The dynamic reflector we propose supports the latter issues by grouping clients with the same play-time position into one reflector session. Individual play-time position changes can be performed by opening new so-called reflector sessions or dynamically switching between them. We provide measurements to show that the latency introduced by the use of a dynamic reflector is low compared to other solutions. Furthermore, we provide scalability enhancements in terms of more efficient network resource usage and delay reduction.
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