{"title":"具有空间变化反照率的单图像RGB光度立体","authors":"Ayan Chakrabarti, Kalyan Sunkavalli","doi":"10.1109/3DV.2016.34","DOIUrl":null,"url":null,"abstract":"We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup-with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.","PeriodicalId":425304,"journal":{"name":"2016 Fourth International Conference on 3D Vision (3DV)","volume":"371 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"Single-Image RGB Photometric Stereo with Spatially-Varying Albedo\",\"authors\":\"Ayan Chakrabarti, Kalyan Sunkavalli\",\"doi\":\"10.1109/3DV.2016.34\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup-with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.\",\"PeriodicalId\":425304,\"journal\":{\"name\":\"2016 Fourth International Conference on 3D Vision (3DV)\",\"volume\":\"371 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-09-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 Fourth International Conference on 3D Vision (3DV)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DV.2016.34\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 Fourth International Conference on 3D Vision (3DV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DV.2016.34","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Single-Image RGB Photometric Stereo with Spatially-Varying Albedo
We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup-with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.