{"title":"卡通滑动:体验从悬崖上滑下的MR系统","authors":"Hiroki Tsunekawa, Akihiro Matsuura","doi":"10.1145/3476124.3488644","DOIUrl":null,"url":null,"abstract":"We present an MR system for experiencing the cartoon-like event of sliding down a cliff and stopping by sticking a knife, with enhancement of tactile and muscle stimuli. A player grabs a knife device and presses it against a wall device that rotates upwards in contrast to the player who virtually slides down. We demonstrate an MR content in which a player experiences sliding down the virtual cliff while handling the knife device on the rotating wall device.","PeriodicalId":199099,"journal":{"name":"SIGGRAPH Asia 2021 Posters","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Cartoon Sliding: An MR System for Experiencing Sliding Down a Cliff\",\"authors\":\"Hiroki Tsunekawa, Akihiro Matsuura\",\"doi\":\"10.1145/3476124.3488644\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present an MR system for experiencing the cartoon-like event of sliding down a cliff and stopping by sticking a knife, with enhancement of tactile and muscle stimuli. A player grabs a knife device and presses it against a wall device that rotates upwards in contrast to the player who virtually slides down. We demonstrate an MR content in which a player experiences sliding down the virtual cliff while handling the knife device on the rotating wall device.\",\"PeriodicalId\":199099,\"journal\":{\"name\":\"SIGGRAPH Asia 2021 Posters\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2021 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3476124.3488644\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2021 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3476124.3488644","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cartoon Sliding: An MR System for Experiencing Sliding Down a Cliff
We present an MR system for experiencing the cartoon-like event of sliding down a cliff and stopping by sticking a knife, with enhancement of tactile and muscle stimuli. A player grabs a knife device and presses it against a wall device that rotates upwards in contrast to the player who virtually slides down. We demonstrate an MR content in which a player experiences sliding down the virtual cliff while handling the knife device on the rotating wall device.