尽可能刚性的形状插值

M. Alexa, D. Cohen-Or, D. Levin
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引用次数: 570

摘要

我们提出了一种物体空间变形技术,它混合了给定的二维或三维形状的内部,而不是它们的边界。从某种意义上说,变形是刚性的,局部体积在从源到目标配置变化时扭曲最小。在给定边界顶点对应关系的情况下,将源形状和目标形状分解为同构简单复合体。对于简单复合体,我们找到了一个封闭形式的表达式,将边界和内部顶点从源位置到目标位置的路径作为时间的函数分配。关键是最优单纯形变形的识别和误差泛函的适当定义,其最小化定义了顶点的路径。每一对对应的简式定义一个仿射变换,仿射变换分解为一个旋转变换和一个拉伸变换。随着时间的推移,这些局部变换自然地内插,并作为组成全局连贯的最小失真变换的基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
As-rigid-as-possible shape interpolation
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense that local volumes are least-distorting as they vary from their source to target configurations. Given a boundary vertex correspondence, the source and target shapes are decomposed into isomorphic simplicial complexes. For the simplicial complexes, we find a closed-form expression allocating the paths of both boundary and interior vertices from source to target locations as a function of time. Key points are the identification of the optimal simplex morphing and the appropriate definition of an error functional whose minimization defines the paths of the vertices. Each pair of corresponding simplices defines an affine transformation, which is factored into a rotation and a stretching transformation. These local transformations are naturally interpolated over time and serve as the basis for composing a global coherent least-distorting transformation.
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