流体:用于无处不在的多设备交互的灵活用户界面分布

Sangeun Oh, Ahyeon Kim, Sunjae Lee, Kilho Lee, Dae R. Jeong, Steven Y. Ko, I. Shin
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引用次数: 17

摘要

多设备所有权的增长趋势创造了跨多个设备使用应用程序的需求和机会。然而,总的来说,目前的应用开发和使用仍然停留在单设备模式,远远达不到用户的期望。例如,用户目前不可能在不同设备上动态分区具有聊天功能的现有直播应用程序,这样她就可以在智能手机上实时聊天的同时在智能电视上观看她最喜欢的直播。在本文中,我们介绍了FLUID,这是一个新的基于android的多设备平台,能够以创新的方式使用多个设备。FLUID旨在i)允许用户在多个设备上迁移或复制单个应用程序的单个用户界面(ui)(高灵活性),ii)不需要额外的开发工作来支持未修改的遗留应用程序(易于开发),以及iii)支持广泛的应用程序,这些应用程序遵循使用定制ui的趋势(广泛适用性)。以前的方法,如屏幕镜像、应用程序迁移和使用多个设备的定制应用程序,并不能完全满足这些目标。另一方面,FLUID通过仔细分析哪些UI状态是正确呈现UI对象所必需的,只在不同设备上部署这些状态,透明地支持跨设备的函数调用,以及跨多个设备同步复制UI对象的UI状态来实现目标。我们对20个未经修改的真实Android应用程序的评估表明,FLUID可以透明地支持广泛的应用程序,并且速度足够快,可以进行交互使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
FLUID: Flexible User Interface Distribution for Ubiquitous Multi-device Interaction
The growing trend of multi-device ownerships creates a need and an opportunity to use applications across multiple devices. However, in general, the current app development and usage still remain within the single-device paradigm, falling far short of user expectations. For example, it is currently not possible for a user to dynamically partition an existing live streaming app with chatting capabilities across different devices, such that she watches her favorite broadcast on her smart TV while real-time chatting on her smartphone. In this paper, we present FLUID, a new Android-based multi-device platform that enables innovative ways of using multiple devices. FLUID aims to i) allow users to migrate or replicate individual user interfaces (UIs) of a single app on multiple devices (high flexibility), ii) require no additional development effort to support unmodified, legacy applications (ease of development), and iii) support a wide range of apps that follow the trend of using custom-made UIs (wide applicability). Previous approaches, such as screen mirroring, app migration, and customized apps utilizing multiple devices, do not satisfy those goals altogether. FLUID, on the other hand, meets the goals by carefully analyzing which UI states are necessary to correctly render UI objects, deploying only those states on different devices, supporting cross-device function calls transparently, and synchronizing the UI states of replicated UI objects across multiple devices. Our evaluation with 20 unmodified, real-world Android apps shows that FLUID can transparently support a wide range of apps and is fast enough for interactive use.
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