三维视频的实时主动三维形状重建

T. Wu, T. Matsuyama
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引用次数: 36

摘要

在本文中,我们关注的是在大范围内运动物体(例如跳舞的人)的实时三维形状重建。为了有效地记录动态变化的三维物体形状,需要进行实时三维形状重建和主动跟踪。针对三维形状的实时重建,提出了一种基于平行平面的体交方法。通过在PC集群系统上实现该算法,实现了三维形状的实时重建。然后,为了获得大空间内运动物体的三维形状,我们引入了多摄像机主动目标跟踪。为了实现主动的三维形状重建,我们对体交法进行了扩充,使其能够应用于主动摄像机捕获的图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time active 3D shape reconstruction for 3D video
In this paper, we focus on the real-time 3D shape reconstruction of an object moving in a wide area (e.g. a dancing human). To efficiently record dynamically changing 3D object shape, the real-time 3D shape reconstruction and active tracking are required. For the real-time 3D shape reconstruction, we propose a parallel plane-based volume intersection method. By implementing the algorithm on a PC cluster system, we have succeeded in real-time 3D shape reconstruction. Then to get the 3D shape of a moving object in a wide space, we introduce active object tracking by multiple cameras. To realize the active 3D shape reconstruction, we augmented the volume intersection method so that it can be applied to those images captured by active cameras.
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