面向可访问交互式仿真的并行DOM架构

Taliesin L. Smith, Jesse Greenberg, S. Reid, Emily B. Moore
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引用次数: 12

摘要

世界各地的教室都在使用交互式模拟来支持学生的学习。创建可访问的交互式模拟是一项复杂的挑战,它推动了当前可访问性方法和标准的边界。在这项工作中,我们提出了一种新的方法来解决复杂交互中的可访问性需求。在利用模型-视图-控制器架构模式的自定义场景图中,我们利用并行文档对象模型(PDOM)创建交互式模拟(PhET交互式模拟),学生可以通过替代输入设备和屏幕阅读器软件访问的描述来访问。在本文中,我们描述了创建健壮的可访问交互式仿真的可访问性目标、挑战和方法,并提供了我们开发的可访问仿真的示例以及未来扩展的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Parallel DOM Architecture for Accessible Interactive Simulations
Interactive simulations are used in classrooms around the world to support student learning. Creating accessible interactive simulations is a complex challenge that pushes the boundaries of current accessibility approaches and standards. In this work, we present a new approach to addressing accessibility needs within complex interactives. Within a custom scene graph that utilizes a model-view-controller architectural pattern, we utilize a parallel document object model (PDOM) to create interactive simulations (PhET Interactive Simulations) accessible to students through alternative input devices and descriptions accessed with screen reader software. In this paper, we describe our accessibility goals, challenges, and approach to creating robust accessible interactive simulations, and provide examples from an accessible simulation we have developed and possibilities for future extensions.
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