复杂机电与机器人系统教学方法的发展

Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis
{"title":"复杂机电与机器人系统教学方法的发展","authors":"Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis","doi":"10.1109/PEMC48073.2021.9432500","DOIUrl":null,"url":null,"abstract":"The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.","PeriodicalId":349940,"journal":{"name":"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Development of a Teaching Methodology of Complex Electromechatronic and Robotic Systems\",\"authors\":\"Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis\",\"doi\":\"10.1109/PEMC48073.2021.9432500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.\",\"PeriodicalId\":349940,\"journal\":{\"name\":\"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PEMC48073.2021.9432500\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PEMC48073.2021.9432500","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

本文介绍了基于KUKA KR600机器人的教育用驾驶模拟器的开发过程。主要思想是向学生介绍多个主题-机电一体化,机器人,逆运动学,运动线索,冲洗滤波器。这是一个跨学科的项目。首先,学生使用Unity游戏引擎的内置物理生成汽车加速度。然后在Matlab Simulink中设计运动提示算法,并将加速度转换为机器人运动。因此,学生使用MOBILE软件在虚拟环境中检查机器人的运动线索。最后一步是在真实的机械臂上测试生成的运动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a Teaching Methodology of Complex Electromechatronic and Robotic Systems
The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信