Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis
{"title":"复杂机电与机器人系统教学方法的发展","authors":"Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis","doi":"10.1109/PEMC48073.2021.9432500","DOIUrl":null,"url":null,"abstract":"The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.","PeriodicalId":349940,"journal":{"name":"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Development of a Teaching Methodology of Complex Electromechatronic and Robotic Systems\",\"authors\":\"Andrejs Stupāns, Skaidrīte Kriviša, Armands Senfelds, L. Ribickis\",\"doi\":\"10.1109/PEMC48073.2021.9432500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.\",\"PeriodicalId\":349940,\"journal\":{\"name\":\"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PEMC48073.2021.9432500\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 19th International Power Electronics and Motion Control Conference (PEMC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PEMC48073.2021.9432500","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of a Teaching Methodology of Complex Electromechatronic and Robotic Systems
The paper describes a process of developing a driving simulator based on KUKA KR600 robot for educational purpose. The main idea is to introduce students to multiple topics – electromechatronics, robotics, inverse kinematics, motion cueing, washout filters. It is cross-disciplinary project. First, students generate car acceleration using Unity game engine’s built-in physics. Then they design motion cueing algorithm in Matlab Simulink and transform the accelerations into robot motions. As a result, students check robot motion cues in virtual environment using MOBILE software. Last step is to test generated motions on a real robot manipulator.