单兵作战三维视觉感知技术与仿真

Congjie Guo, Bingli Xu, Tao Jing, Yang Zhang, Hai-yan Hu, Lihui Wang
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引用次数: 0

摘要

在作战仿真中,人体仿真的研究是一个重要的组成部分。人类的模拟包括感知、决策、行为。本文以单兵为例,通过视觉建模,建立了战场环境中人的视觉感知模型。该模型从人的视觉机制出发,对人眼视网膜成像进行分析和仿真,提出了战场环境下单兵感知的概念模型。确定了感知内容、范围和强度是单兵视觉立体感知的三个关键。本文构建了基于分辨率角度的感知距离模型、基于环境遮挡的感知距离模型和基于环境信息的感知强度模型。本文使用Unity3D软件对模型进行仿真验证。其感知效果良好,研究成果可为虚拟战场环境下单兵的视觉实时感知仿真提供足够的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Three-dimensional visual perception technology and simulation of individual soldier in combat
In combat simulation, the research on human simulation is a significant part. The human simulation includes perception, decision, behavior. This paper takes an individual soldier as an example and builds a visual perception model of people in the battlefield environment through visual modeling. The model starts with the human visual mechanism, analyzes and simulates the retinal imaging of the human eye, and proposes a conceptual model of individual soldier perception in a battlefield environment. It is determined that perception content, range, and intensity are the three keys to an individual soldier's visual three-dimensional perception. This paper constructs a perception distance model based on the resolution angle, a perception range model based on environmental occlusion, and a perception intensity model based on environmental information. This paper uses Unity3D software to simulate and verify the model. Its perception effect is good, and the research results can provide adequate support for the visual real-time perception simulation of individual soldiers in the virtual battlefield environment.
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